![]() But dang, the place was a veritable king's castle with its own army! ![]() This was meant to be a base for operations elsewhere. Sure, the players would have interactions with the tavern-keepers, traders and moneylenders, but aside from an evil priest who might join the group and trouble them out in the wilds, there was no adventure to be had here. was meant for gamers to use their imaginations to make up the story out of the elements Gygax provided: the officials at the borderland outpost, the bandits of the surrounding lands, the tribal monsters, the evil cult in the nearby cave complex.Įven so, I felt taking up one third of the module (the name D&D gave to these slim booklets) was too much time spent on detailing the outpost. And boy, was I a beginner.Ĭonfusing to a young, undeveloped mind, who didn't understand that this was meant to be a framework for adventure and not a fully realized story with a navigable plot, The Keep. It was, however, a useful tool for the beginner. was never intended to be great literature, even so it wasn't even a particularly good game. ![]() ![]() As basic as the D & D Basic Set it came with, The Keep. Awesome and terrible! The Keep on the Borderlands was often the starting point of adventure into the world of Dungeons & Dragons for most.
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